AI Insights · Timothy · April 2024
Top 5 High Fantasy Games on iOS in Chile for Q1 2024
Explore the performance metrics of the top 5 high fantasy games on iOS in Chile during Q1 2024, including trends in downloads, revenue, and active users.
In Q1 2024, the top 5 high fantasy games on iOS in Chile demonstrated varied performance in terms of weekly downloads, revenue, and active users. Below, we delve into the detailed metrics for these games, based on Sensor Tower data.
Coin Master from Moon Active showed a fluctuating trend in weekly revenue, starting at approximately $41K in early January and tapering off to around $33.6K by the end of March. Weekly downloads saw a mid-quarter dip, hitting a low of 61 in early March, but rebounded to 549 by the end of the quarter. Active users remained relatively stable, starting at 11K and ending at around 10.7K.
Clash Royale by Supercell experienced a downward trend in weekly revenue in January, beginning at about $19.8K and dipping to $7.8K by the end of the month. However, it recovered to $10.9K by late March. Downloads remained steady, fluctuating around 3.5K throughout the quarter. Active users saw an overall increase, starting at 167K and peaking at approximately 179.7K in mid-March.
Clash of Clans, also from Supercell, had a more variable performance. Weekly revenue peaked at around $12.1K in early January, dropped to about $4.8K by late January, and then stabilized around $5.2K by the end of March. Downloads increased significantly towards the end of the quarter, reaching 1.2K. Active users remained fairly consistent, averaging around 67K throughout the quarter.
Ragnarok Origin: ROO from Gravity Game Vision Limited saw a strong start in weekly revenue, beginning at $16K in late February and rising to approximately $19.4K by the end of March. Downloads, however, showed a steep decline from 9.6K in the last week of February to just 139 by the end of March.
Genshin Impact by COGNOSPHERE PTE. LTD. had a mixed quarter in terms of revenue, starting at $5.4K in early January, peaking at $14.6K by the end of January, and then decreasing to about $2.9K by late March. Downloads remained modest throughout the quarter, averaging around 500. Active users started at 12K, peaked at 13.5K at the end of January, and then slightly declined to 11.3K by the end of March.
These insights provide a comprehensive view of the performance of top high fantasy games on iOS in Chile for Q1 2024. For more detailed analysis, visit Sensor Tower.